

You’ve got everything from the usual tropes, such as humans, orcs, dwarves, elves, and halflings, as well as some surprises, including man-sized rats reminiscent of Skaven, large toads, and cat people (hurray for cats!).

From the get-go, you’d customize your chosen leader and their race.

This is evident in the next iteration of the series, which goes back to its fantasy roots after Planetfall delved a bit into sci-fi territory. If Civilization is all about maximizing the potential of your civ/faction, and Humankind has you create a combination of cultures, Age of Wonders looks at both the micro and macro aspects: your chosen hero, race bonuses/traits, and how you’d improve your faction from there. One of the key reasons that makes the Age of Wonder franchise stand out among its contemporaries in the genre is its focus on heroes.
